Record Class ShaderCompiler.CompileResult

java.lang.Object
java.lang.Record
dev.engine.graphics.shader.ShaderCompiler.CompileResult
All Implemented Interfaces:
AutoCloseable
Enclosing interface:
ShaderCompiler

public static record ShaderCompiler.CompileResult(String[] code, byte[][] codeBytes, int entryPointCount, Map<String, ShaderCompiler.ParameterInfo> parameters) extends Record implements AutoCloseable
Compiled shader result with code per entry point and optional binding metadata.
  • Constructor Details

    • CompileResult

      public CompileResult(String[] code, byte[][] codeBytes, int entryPointCount)
      Convenience constructor without parameter info.
    • CompileResult

      public CompileResult(String[] code, byte[][] codeBytes, int entryPointCount, Map<String, ShaderCompiler.ParameterInfo> parameters)
      Creates an instance of a CompileResult record class.
      Parameters:
      code - the value for the code record component
      codeBytes - the value for the codeBytes record component
      entryPointCount - the value for the entryPointCount record component
      parameters - the value for the parameters record component
  • Method Details

    • code

      public String code(int index)
    • codeBytes

      public byte[] codeBytes(int index)
    • close

      public void close()
      Specified by:
      close in interface AutoCloseable
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with the compare method from their corresponding wrapper classes.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • code

      public String[] code()
      Returns the value of the code record component.
      Returns:
      the value of the code record component
    • codeBytes

      public byte[][] codeBytes()
      Returns the value of the codeBytes record component.
      Returns:
      the value of the codeBytes record component
    • entryPointCount

      public int entryPointCount()
      Returns the value of the entryPointCount record component.
      Returns:
      the value of the entryPointCount record component
    • parameters

      public Map<String, ShaderCompiler.ParameterInfo> parameters()
      Returns the value of the parameters record component.
      Returns:
      the value of the parameters record component