Record Class PipelineDescriptor

java.lang.Object
java.lang.Record
dev.engine.graphics.pipeline.PipelineDescriptor

public record PipelineDescriptor(List<ShaderSource> shaders, List<ShaderBinary> binaries, VertexFormat vertexFormat) extends Record
  • Constructor Details

    • PipelineDescriptor

      public PipelineDescriptor(List<ShaderSource> shaders, List<ShaderBinary> binaries, VertexFormat vertexFormat)
      Creates an instance of a PipelineDescriptor record class.
      Parameters:
      shaders - the value for the shaders record component
      binaries - the value for the binaries record component
      vertexFormat - the value for the vertexFormat record component
  • Method Details

    • of

      public static PipelineDescriptor of(ShaderSource... shaders)
      Creates a descriptor from GLSL text sources.
    • ofSpirv

      public static PipelineDescriptor ofSpirv(ShaderBinary... binaries)
      Creates a descriptor from pre-compiled SPIRV binaries.
    • withVertexFormat

      public PipelineDescriptor withVertexFormat(VertexFormat format)
      Returns a copy with the given vertex format.
    • hasSpirv

      public boolean hasSpirv()
      True if this descriptor contains SPIRV binaries.
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • shaders

      public List<ShaderSource> shaders()
      Returns the value of the shaders record component.
      Returns:
      the value of the shaders record component
    • binaries

      public List<ShaderBinary> binaries()
      Returns the value of the binaries record component.
      Returns:
      the value of the binaries record component
    • vertexFormat

      public VertexFormat vertexFormat()
      Returns the value of the vertexFormat record component.
      Returns:
      the value of the vertexFormat record component