Package dev.engine.graphics
package dev.engine.graphics
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ClassDescriptionPhantom type tag for buffer handles.Registry of device capabilities.Typed capability key for querying GPU/backend features and limits.GpuBuffer<T>A typed GPU buffer backed by a Java record type.The result of creating a graphics backend — bundles the toolkit, window, and device.Deprecated.Base class for graphics backend configuration.Deprecated.Use backend-specific GraphicsConfig subclasses instead.Phantom type tag for pipeline handles.Presentation mode controlling vsync behavior.Low-level backend interface for GPU resource management and command execution.Phantom type tag for render target handles.Phantom type tag for sampler handles.Saves RGBA8 framebuffer data as PNG.Phantom type tag for texture handles.Phantom type tag for vertex input handles.Defines a rectangular region of the render target to draw into.
GraphicsConfigimplementations directly instead.