Interface Transaction

All Known Implementing Classes:
Transaction.ComponentChanged, Transaction.EntityAdded, Transaction.EntityRemoved, Transaction.MaterialAssigned, Transaction.MaterialDataChanged, Transaction.MaterialPropertyChanged, Transaction.MaterialReplaced, Transaction.MeshAssigned, Transaction.MeshChanged, Transaction.TransformChanged

public interface Transaction
A transaction represents a change that occurred in the scene. Transactions are emitted by the scene and consumed by renderers and other subsystems.

This interface is open — subsystems can define their own transaction types.

  • Method Details